What Happened To Paragon?

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Written By Angelo Sorbello

Tech entrepreneur and passionate about business



In the fiercely competitive landscape of multiplayer online battle arena games, Paragon, developed by Epic Games, struggled to gain traction. Despite a promising start, the game faced numerous challenges.

One of the major obstacles was the dominance of established titles like League of Legends and Dota 2. These games had already captured a significant portion of the MOBA market, making it difficult for Paragon to carve out a niche for itself.

Furthermore, the overwhelming success of Fortnite: Battle Royale, another game developed by Epic Games, diverted resources and attention away from Paragon. As Fortnite gained popularity, Epic Games allocated more of its resources towards supporting and expanding that game, leaving Paragon with less support and updates.

Aside from external factors, Paragon also had gameplay deficiencies that hindered its success. Some players found the gameplay mechanics to be clunky and unintuitive, which affected the overall experience. This led to a lack of player retention, as players were not compelled to keep playing the game for an extended period of time.

Ultimately, these factors combined to contribute to Paragon's decline and untimely demise. Despite its promising start, the game was unable to overcome the challenges posed by its competitors, a lack of support from its own developer, and gameplay deficiencies that prevented player retention.

Key Takeaways

  • Paragon struggled to compete with popular MOBAs like League of Legends and Dota 2, as well as Fortnite: Battle Royale, another game by Epic Games.
  • The game suffered from poor player retention due to issues such as a confusing card system, stability problems, and a lack of depth in gameplay.
  • Epic Games released $17 million worth of Paragon content and assets for free, which led to the creation of new games like Predecessor, Fault, and Project CORE.
  • Despite its shutdown, Paragon's assets continue to be used in other projects, thanks to its dedicated community.

Paragon's Struggle for Mainstream Success

Paragon's journey to achieve mainstream success was marked by significant challenges and hurdles. Despite being developed by Epic Games, a reputable game studio, Paragon struggled to establish a significant following in competition with titles like League of Legends and Dota 2.

The game's marketing strategy seemed insufficient to attract a large player base, which ultimately limited its impact on the MOBA genre. Additionally, Paragon faced strong competition from Fortnite: Battle Royale, another game by Epic, which diverted resources and attention away from Paragon's development.

The slow updates and lack of community growth led developers to question the game's viability. Ultimately, Paragon failed to gain the necessary traction and was shut down in January 2018 due to a lack of sustainable growth.

Slow Updates and Shifting Focus to Fortnite

The development of Paragon faced significant delays and a shift in focus towards Fortnite, impacting the game's updates and growth. Paragon's slow updates had a direct impact on player engagement, as fans of the game were left waiting for new content and improvements.

With developers prioritizing the rapid growth of Fortnite, resources and attention were diverted away from Paragon, leading to a lack of timely updates and improvements. This shift in development priorities between Paragon and Fortnite was a clear indication of where Epic Games saw potential for success.

As Fortnite gained immense popularity, Paragon suffered from neglect, ultimately leading to its shutdown in January 2018. The decision to focus on Fortnite was a strategic one by Epic Games, recognizing the game's potential for mainstream success and prioritizing its development accordingly.

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Issues With Player Retention

Player retention in Paragon was a significant challenge due to several shortcomings within the game. New players had low retention rates, often leaving the game after the first month. The confusing and inflexible card system compared to other MOBAs was a major factor contributing to player dissatisfaction. Additionally, stability issues, especially crashes at the start of matches, further diminished the player experience. The absence of a ranked mode with season rewards also reduced the game's competitive edge, leading to disengagement among players. Furthermore, Paragon's gameplay was criticized for being simplistic and lacking depth in combat exchanges and character abilities. To address these gameplay deficiencies and improve player retention, Epic Games needed to introduce a more intuitive and flexible card system, prioritize stability and bug fixes, and enhance the game's competitive features to provide a more engaging and rewarding experience for players.

Issues With Player Retention
Confusing and inflexible card system
Stability issues, crashes at the start of matches
Absence of ranked mode with season rewards

Confusing Card System and Lack of Flexibility

The complexity and lack of adaptability in Paragon's card system posed significant challenges for players. The system was confusing and lacked flexibility compared to other MOBAs, which hindered player enjoyment and engagement. To improve the card system and make it more intuitive and flexible, Paragon could have implemented the following strategies:

  • Simplify the card system: Streamline the card mechanics and make them more accessible to new players. Remove unnecessary complexities and focus on providing a clear and straightforward system.
  • Increase card variety: Introduce a wider range of cards with unique abilities and effects. This would allow players to have more meaningful choices and adapt their strategies based on the situation.
  • Improve card customization: Allow players to customize their decks more freely, providing options to mix and match cards without strict restrictions. This would enhance player creativity and strategic depth.

To improve player retention rates and keep new players engaged, Paragon could have implemented the following strategies:

  • Enhance the tutorial and onboarding experience: Provide comprehensive tutorials and guides that explain the card system and gameplay mechanics in a clear and concise manner.
  • Implement a ranked mode with rewards: Introduce a competitive ranked mode that rewards players for their performance. This would incentivize players to continue playing and strive for higher ranks.
  • Regular updates and content releases: Keep the game fresh and exciting by regularly introducing new heroes, maps, and game modes. This would maintain player interest and provide new experiences for both new and existing players.

Stability Issues and Player Dissatisfaction

Paragon's stability issues and player dissatisfaction were exacerbated by frequent crashes and technical glitches. These issues greatly impacted the overall game performance and left players frustrated and dissatisfied.

The constant crashes, especially at the start of matches, disrupted gameplay and hindered the overall experience. This instability problem was a major factor contributing to the declining player base and poor player retention rates.

In addition to the stability issues, players were also dissatisfied with various aspects of the game, such as the confusing card system and the lack of depth in combat exchanges and character abilities.

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Addressing player feedback and improving game performance were crucial steps that needed to be taken in order to regain player trust and satisfaction.

Absence of Ranked Mode and Competitive Edge

Lacking a ranked mode with season rewards, Paragon struggled to maintain its competitive edge in the crowded multiplayer online battle arena (MOBA) market.

The absence of a ranked mode had several negative impacts on the game:

  • Ranked mode benefits: A ranked mode provides players with a sense of progression and accomplishment. It incentivizes players to improve their skills and compete against others at their skill level. Without this feature, Paragon failed to provide a competitive environment that could keep players engaged.
  • Competitive scene impact: A lack of a ranked mode also hindered Paragon's ability to establish a thriving competitive scene. Ranked mode serves as the foundation for organized tournaments and esports events. Without it, Paragon struggled to attract professional players and create a robust esports ecosystem.

Content Release and Impact on Other Games

Following the absence of a ranked mode and its impact on Paragon's competitive edge, the content release of the game had a significant impact on the development of other games.

In September 2018, Epic Games released $17 million worth of Paragon content and assets for free to Unreal Engine 4 creators. This decision had a ripple effect on the industry, giving rise to new games such as Predecessor, Fault, and Project CORE.

Predecessor, developed by Omeda Studios and created by former members of the Paragon community, even received a $2.2 million grant. Paragon's assets continue to be used in other projects, showcasing its legacy and untapped potential.

Despite its downfall, Paragon's content release has left a lasting impact on the industry, providing opportunities for new games to flourish.

Untapped Potential and Wrong Timing

The untapped potential and unfortunate timing of Paragon ultimately contributed to its downfall in the gaming industry. Despite its initial promise, Paragon failed to capitalize on several missed opportunities, which hindered its growth and success.

  • Lack of differentiation: Paragon entered a highly competitive market dominated by established MOBAs like League of Legends and Dota 2, making it difficult for the game to establish a significant following.
  • Internal competition: The rapid growth of Fortnite: Battle Royale, another game developed by Epic Games, diverted resources and attention away from Paragon, resulting in slow updates and development.
  • Insufficient community: Paragon's community was not large enough to achieve mainstream success, leading Epic Games to question the viability of the game's future growth.

These factors, combined with issues of player retention and gameplay deficiencies, ultimately led to Paragon's demise.

Despite its untapped potential, the game found itself in the wrong place at the wrong time, unable to overcome the challenges it faced in the gaming industry.

Key Takeaways and Quick Timeline

Paragon's demise in the gaming industry can be attributed to various factors, but there are key takeaways and a quick timeline that highlight its challenges and ultimate shutdown. The table below summarizes the key takeaways from Paragon's impact on the MOBA genre and its legacy in the gaming community:

Key Takeaways Quick Timeline
Paragon faced tough competition March 2016 – Paragon released
Poor player retention due to game August 2016 – Free-to-play version available
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deficiencies | January 2017 – Over 800,000 active players |

Epic Games released Paragon's January 2018 – Shutdown announced due to lack
Paragon's original content continues

to be used in other projects | |

Despite its demise, Paragon's impact on the MOBA genre and its legacy in the gaming community continue to be felt through the new games that have emerged from its released content. The timeline reflects the game's journey from its release in March 2016 to its eventual shutdown in January 2018.

Frequently Asked Questions

How Many Active Players Did Paragon Have by January 2017?

By January 2017, Paragon had gained over 800,000 active players. However, despite this initial success, the game faced tough competition from established MOBAs and Fortnite: Battle Royale.

What Were the Main Reasons for Paragon's Shutdown?

The main reasons for Paragon's shutdown were a lack of sustainable growth, poor player retention due to the confusing card system, and the absence of a ranked mode, which diminished the game's competitiveness. Paragon's content and assets gave rise to new games like Predecessor and Fault.

What Were the Specific Deficiencies in Paragon's Card System?

The specific deficiencies in Paragon's card system included its confusion and lack of flexibility compared to other MOBAs. This impacted gameplay by limiting strategic choices and hindering player progression, contributing to dissatisfaction and low retention rates.

How Did the Absence of a Ranked Mode Affect the Game's Competitiveness?

The absence of a ranked mode in Paragon had a significant impact on player engagement and the game's competitiveness. This led to community backlash as players felt the game lacked a competitive edge and a sense of progression.

Which Games Emerged From the Released Paragon Content and Assets?

Several games emerged from the released Paragon content and assets, including Predecessor, Fault, and Project CORE. These games were inspired by Paragon and aimed to introduce new gameplay innovations to the MOBA genre.


In conclusion, Paragon's decline can be attributed to a combination of factors.

One factor is the slow updates and the shift in focus to Fortnite. The lack of regular updates and improvements to Paragon led to a decline in player interest and engagement.

Another factor is the issues with player retention. Paragon struggled to keep players coming back for more due to various gameplay deficiencies and a lack of a ranked mode, which affected the overall experience and competitiveness of the game.

The confusing card system and lack of flexibility also contributed to its downfall. The complex card system made it difficult for players to understand and strategize effectively, leading to frustration and dissatisfaction.

Furthermore, stability issues and player dissatisfaction with the game's performance added to its decline. Players experienced frequent crashes and other technical problems, which hindered their enjoyment of the game.

Additionally, the release of new content had a negative impact on other games. Paragon's focus on releasing new content instead of addressing existing issues caused players to lose interest and seek other alternatives.

Ultimately, Paragon's untapped potential and unfortunate timing ultimately led to its demise. Despite having the potential to be a successful game, Paragon was unable to overcome its challenges and meet the expectations of its player base.

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